Wings3D

wings3d.com
Wings3D Icon

A simple and easy-to-use subdivision 3D modeler with AutoUV facility for unfolding a models surface for painting/texturing. Unlike Blender, it has no built-in animation capabilites, and it's feature set is more limited, but it's a good choice for beginners.

Open Source

Wings3D Source Code

Author

dgud

Description

Wings3D is an advanced sub-division 3D modeller.

#3d-modelling#erlang#wings

Homepage

http://www.wings3d.com

License

NOASSERTION

Created

07 May 09

Last Updated

16 Nov 24

Latest version

v2.4

Primary Language

Erlang

Size

19,444 KB

Stars

582

Forks

92

Watchers

582

Language Usage

Language Usage

Star History

Star History

Recent Commits

  • Dan Gudmundsson (09 Nov 24)

    Prepare release

  • Micheus (09 Nov 24)

    - Added the new splash screen from the latest contest; (#593)

  • Micheus (09 Nov 24)

    Added a new option to Cylinder type: Pie (#594) NOTE: - Added the new type "Pie" to the Cylinder primitive.

  • Micheus (27 Oct 24)

    Add UV Multiset (tiles) (#584) * - Added support to multiple textures in the AutoUV editor. The option is available in Body selection mode by toggling the "Texture Set Mode" which will ask for the standard naming to be used (Wings3D, Zbrush, Mudbox or Mari). After that the editor layout will switch to a set of 25 tiles (5x5). The "Create Texture" option will be active over the selected tile which can be selected by holding the ALT key while clicking on the desired tile. The align operations were adjusted to act over the islands on their tiles. - Added the constant TILE_ROWS which allow us to easily change tiles amount; - Supressed an extra call to wings_wm:this() in create_uv_state/5; - The textureset mode needs to be stored by window otherwise we get wrong background drawing for a second AutoUV window with a single texture; - Added option to handle the Reset camera command; - Forced the camera to start in reset position when AutoUV window is displayed allowing us to see the entire texture or textureset; * - Fixed a missed bind for bend command; NOTE: Added support for multiple textures in the AutoUV editor. The "Create Texture" option will be active over the selected tile which can be selected by holding the ALT key while clicking on the desired tile.

  • Dan Gudmundsson (27 Oct 24)

    Merge pull request #589 from Micheus/mv/more-fixes-related-to-otp27 More fixes related to otp27 compatibility

  • micheus (22 Oct 24)

    - Fixed a soft crash in wpc_ncube caused by computed value of -0.0; - Fixed the constant EPISILON used in wpc_oblong;

  • Dan Gudmundsson (15 Oct 24)

    Move hard-edge from vertex-normal calcs from e3d to wings (#588) To be able to improve finding hardedges from vertex normals, we need to postpone the calculation til we have a #we{} to work on, so we can fold over faces and/or vertices. So include the normal information in wings_we_build. If there are no hardedges and and vertex normals try to find an approximation of the hardedges from the vertex normals. I do that in 2 steps first add edges that are clearly hard or delete cleary not hard. Pick out vertices which are neither. Second pass loop around vertices and find hard edges. NOTE: Improved hard-edges from vertex normals calculation when importing models.

  • Micheus (01 Oct 24)

    Fixed the menu location in order to fit on the display it is activated (#583) * Fixed the menu location in order to fit on the display it is activated This issue was added when I remove a old workaround for multiple display setup and didn't pay attention that it was also making the menu window to fit on a display. I revert the commit and rewrote it. It's not perfect for setups where the displays have different resolution. In that situation if a window is shared by multiple displays in a location where a window is scaled the correct dimensions can not be safely evaluated and then we can still get the popup menu cropped. * Fixed the menu selection that was letting garbage This issue was introduced by the fix for another menu issue that was crashing Wings3D when closing a window with the context menu active (commit: #be68730) The fix redraw the entire menu unselected before it be displayed. It was also needed to find for the window of the submenu item because it's not stored in the object property of menudata. NOTE: Fixed popup menu location that could be shown out of screen. Thanks to Xavier Fixed the menu selection that was showing garbage. Thanks to sciroccorics

  • Dan Gudmundsson (27 Sept 24)

    Merge pull request #585 from dgud/dgud/fix-otp27 Fix otp27 compilation

  • Dan Gudmundsson (25 Sept 24)

    Use erlang-27 in github actions

  • Dan Gudmundsson (24 Sept 24)

    Fix matching 0.0 in plugins

  • Dan Gudmundsson (24 Sept 24)

    Fix match of 0.0 So it compiles on OTP-27

  • Dan Gudmundsson (24 Sept 24)

    Fix 0.0 matching in e3d

  • Dan Gudmundsson (24 Sept 24)

    Qoute maybe Needed for OTP-27

  • Dan Gudmundsson (24 Sept 24)

    Merge pull request #582 from elblake/eb/x-normal X importer hard edges fix

  • Dan Gudmundsson (24 Sept 24)

    Merge pull request #581 from elblake/eb/x3d-json X3D/VRML Importer/Exporter Improvements

  • Edward Blake (10 May 24)

    x_import: Now lets imported normals be used to determine hard edges.

  • Edward Blake (10 May 24)

    wings_util.erl: Added sets_new() and sets_from_list(List)

  • Edward Blake (09 May 24)

    x3d_import and wpc_wrl: Improvements * Normals implemented in importer. * creaseAngle implemented in importer when there are no normals. * Added X3D JSON in import/export NOTE: X3D/VRML Improvements, X3D JSON support.

  • Dan Gudmundsson (07 May 24)

    Merge pull request #574 from elblake/eb/amf-plugin New AMF (additive manufacturing file) importer and exporter.

  • Dan Gudmundsson (07 May 24)

    Merge pull request #573 from Micheus/mv/add-uvmap-tools New additions to AutoUV menus

  • Dan Gudmundsson (07 May 24)

    Merge pull request #578 from elblake/eb/3mf-plugin 3MF (3D manufacturing file) importer and exporter

  • Dan Gudmundsson (07 May 24)

    Merge pull request #579 from elblake/eb/svg-stylesheet wpc_svg_path: Added style sheet support.

  • Edward Blake (12 Apr 24)

    wpc_svg_path: Added style sheet support.

  • Edward Blake (09 Apr 24)

    3MF (3D manufacturing file) importer and exporter

  • Edward Blake (12 Apr 24)

    wpc_amf: Cleaned up code a bit

  • Edward Blake (29 Nov 23)

    New AMF (additive manufacturing file) importer and exporter.

  • micheus (08 Jan 24)

    Added option to show the background texture in tiled mode

  • micheus (05 Jan 24)

    Added the RMB option to Rotate command to choose a reference point

  • micheus (05 Jan 24)

    Added the RMB option to Scale command to choose a reference point

Wings3D Website

Website

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Server Details

  • IP Address 216.105.38.10
  • Hostname vhost.sourceforge.net
  • Location San Diego, California, United States of America, NA
  • ISP Internet Express
  • ASN AS6130

Associated Countries

  • CA
  • US

Saftey Score

Website marked as moderately safe

90%

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